"The Hangover Butcher" Indie Videogame Made in Godot 4.4.1

The Hangover Butcher is a 3D first-person horror game where you play as Nick Ritcher, a 21 years old who, along with his gang, the “Popo-City Gang,” seeks to uncover the truth behind the corruption and mysterious disappearances in the city of Hollow Greek.

“The Hangover Butcher” is progressing quite well, both technically and visually. I’ve added the complete McDonald’s and the penultimate map of the game, “Velada.” This means the playable demo could be released very soon; depending on when I finish, I’ll consider my options.

Everything by hand, drawings, textures, everything has been my work and part of my nights searching.

There’s something that makes this game special: it’s based on La Línea de la Concepción, a real city in southern Spain where drug trafficking, crime, and corruption are nothing new. Places like Palenque, its McDonald’s, and Velada are examples of how anything can be incorporated into the world of video games.

The characters are based on me and my group of friends, since we are the real “Popo-City Gang”.

I’ve been working on the game for about three or four months. At the beginning of development, I used AI help when writing the scripts because I had no idea how they worked. Now I understand the scripts’ functions much better and I’m avoiding using artificial intelligence again.

I am 18 years old and all this work is the fruit of my sweat, because yes, I am the only one who works on the game, so any opinion, shared, or like will be appreciated.

yt: https://youtu.be/sZUqbF6QOLM?si=uAjlRtOyOFOKIgp6

1 Like