Godot 4
I have been making a local multiplayer game but the connection doesn’t work when mobile is the server, it works when I use mobile/pc as client and pc as server but when the mobile try to be a server it just chaos.
(I Actually dont know the problem)
Maybe I know the problem but cant actually find solution anywhere, See when I try to host a server in mobile the ip which shows in mobile is IPV6 and the ip showed by pc is IPV4(It Shows because i added a label to show the IP) but when I tried to join with both ips(IPV4 and 6) the client can’t find the server on that ip(when mobile is server).
For your information I have already turned on the necessary export settings + I tried joining with other phone with same IPV6 it just don’t work(when mobile is server).
What can be the actual problem or the right solution?