The player hooks with the objects that has boxshape collision and my player have capsule colision

i am having an issue where i move in my house and when i go at an object, for example a couch with boxshape collision, my player sticks with it, to mention my player has capsuleshape collision

any help please?

If your player is a CharacterBody2d it could be that your player thinks the other object is a moving platform, you could set the player’s “Floor Layers” to avoid the couch’s collision layer, or set the player’s Motion Mode to “Floating” if this is a top-down game rather than side-scrolling/platformer.

Sorry, my mistake, i forgot to mention that is 3d

Then if your player is a CharacterBody3D etc… the same advice/questions apply

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