Godot Version
4.3
Question
I have a tile map with TileMap Scenes Collection.
I am instantiating a scene from the tilemap using set_cell. What I would like to know is if it is possible to get that newly instantiated scene as a node?
What I specifically need is that this new scene instantiated from the tilemap receives data.
Ejemp
set_cell(layer, coords, source_id, atlas_coords, til_id)
var node = get_node(coords) #Just as an example. I get the node where it was instantiated.
node.func_data(somedata)