Godot Version
4.3
Question
Hi, I’m trying to get my TileMap layer to show inside a scrollable box. I thought the process would be to make a Control node, set the contents to clip, and then add the TileMap layer node under that. I think I might be missing something because, when I do this, I can still see the map outside the Control area. Here’s my current node structure:
Map
└── MapScroll
└── MapControl
├── MapLayer
├── MarkerLayer
├── HighlightLayer
└── FogLayer
From the look of it it appears that tilemap layer is taking the map control size
What might I be doing wrong?