Godot Version
4.4.1.stable
Question
I have an interface using a NinePatchRect. On desktop (linux) it works fine, but when I run the same interface in Android, some transparent lines appear in the middle.
Does anyone know how to fix it?
4.4.1.stable
I have an interface using a NinePatchRect. On desktop (linux) it works fine, but when I run the same interface in Android, some transparent lines appear in the middle.
Does anyone know how to fix it?
Hi!
I’m not sure about my suggestion, but since nobody else answered, I’ll give a try: have you tried with different renderers?
If the issue has to do with the device, maybe you want to try with a less advanced renderer for mobile, such as Compatibility.