Transparent lines in NinePatchRect texture

Godot Version

4.4.1.stable

Question

I have an interface using a NinePatchRect. On desktop (linux) it works fine, but when I run the same interface in Android, some transparent lines appear in the middle.

Does anyone know how to fix it?

Linux (OK)

Android (with transparent line)

NinePatchRect node properties

Hi!

I’m not sure about my suggestion, but since nobody else answered, I’ll give a try: have you tried with different renderers?
If the issue has to do with the device, maybe you want to try with a less advanced renderer for mobile, such as Compatibility.