Tween_callback is not working as intented

If you want to combine animations, you would use an AnimationPlayer and AnimationTree. The you would use a BlandSpace to blend animations.

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**Perhaps the issue is then solved with this in mind? *
I am used to designing games as if they were made to run on a 90s console, so i am not exactly too savvy with the fancy stuff.

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I will take a look at that rn. But I would be really appretiated if you are willing to share some concepts on whats causing the current bug.

ok I find the fix

my experience with coding tells me that the weirder the bug, the more stupid the cause is. Which happens again.

The code is correct, the scene tree is not.

character_back is infact, INFRONT of character so when the expected effect is to fade the texture in character to reveal texure in character back, it doesn’t work!

this will be a reminder for me to always start checking from basic and post screenshot of scene tree when asking questions

thanks for everyone who tries to solve the issue, this cause is so stupid I laughed at my self :sob:

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hahah, i laughed at myself as well, someow made it so that the party members fly off the screen when their HP is 0. Happens to the best of us; glad you solved it