Godot Version
v4.2.2.stable.official [15073afe3]
Question
I have a 3D scene with a world environment node. My problem is that I want to make the 2D objects in the scene (the UI) glow. When I instantiate a scene with UI elements, the glow function suddenly stops working. I think it is because of 3D Scene’s WorldEnvironment but i can’t change that because then it breaks 3D shading.