Update variable from other Node

Godot Version

godot4

Question

I would like to plus one to the variable kill_count if a mob died. See picture

main scene script have a variable called kill_count

Mob script

I don’t have mob in the main tree.The main scene is making the mob.

ty

You’ll want to look into using “signals” which are really useful for lots of things, you’ll wonder how you lived without them :slight_smile: