Godot Version
4.5.1
Question
Hey everyone,
I downloaded a pretty cool addon (RicherTextLabel) that works well in the editor.
However, I can’t find any references to this class when I’m trying to instantiate a Node of this class in my C# scripts.
I usually can instantiate custom-made nodes that I created in C# via [GlobalClass] (works both in editor and in code), but I never tried (and obviously never succedeed) to use a GDScript addon class in C#.
Edit: I’m using JetBrains Rider with Godot integration, and still the RicherTextLabel can’t be resolved as a type
Anyone who made that happen ?