Visual studio 2022 doesn't stop on breakpoint

Godot Version 4.2 mono

Question

i have simple 3d scene that im testing with simple csharp script when running the script from within visual studio profile i made which configured like this :

but some how when trying to debug with breakpoints it doesn’t stop on the break point

see image i have break points on every majure methods and the scene is running but none of them stopped