Web Export, Service Worker Registration: Itch.io

Godot Version

4.4

Question

I have been looking around and couldn’t find much on the subject. When exporting for web with the flags:

  • Thread Support
  • Ensure Cross Origin Isolation Headers

The application runs only when hosted on my own server/website. Is there a known feature conflict between the threaded Godot exports and itch?

Kind Regards,
Makelek

Hi, have you tried checking the SharedArrayBuffer support box in the edit project page in your itch project?

See: Experimental SharedArrayBuffer Support - Developer Updates - itch.io

1 Like

Thank you so much!
In fact, I had missed that.
Works like a charm now!

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