Godot Version
4.3
Question
I’m working on a project to make a tool for 3D modelling plants. I am starting the class which I will be using to model leaves today and am currently planning to extend an ArrayMesh to do so.
As prep before writing any code, I wanted to brush up on the ArrayMesh documentation (I have used it a little bit before). I noticed that there is an option to add “blend shapes” and I have no idea what those are.
I’m a computer science student and not much of an artist, so I am not familiar with them from blender. I’m hoping that someone can take the time to explain them to me since I haven’t been able to find a solid resource that explains them for a beginner.
Thank you very much for your time!