What is the diffrence btween steam-multiplayer-peer and enet peer ? with Steam Lobby

Godot Version

4.5

Question

Hello all
I’m trying to understand what the difference is between:

and ENetMultiplayerPeer and Steam Lobby

I’m looking at the ENetMultiplayerPeer documentation in Godot Engine (stable).

When using a Steam lobby, I can basically use GodotSteam and then initiate the connection with ENetMultiplayerPeer.

So what benefits does Steam Multiplayer give me? (I know it’s now part of GodotSteam.)

Thanks!