Multiplayer synchronization in a 3D card game
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1
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19
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March 30, 2025
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Peer 2 peer for multiplayer game
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8
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63
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March 30, 2025
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Implementing lobby / room based system in the godot-3d-multiplayer-template
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10
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74
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February 24, 2025
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How can i receive and send rpc calls to another program to godot?
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1
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52
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February 23, 2025
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Advice or a preferred way for syncing Tweens across multiple clients
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2
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17
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February 19, 2025
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Designing Client-Server Architecture for Singleplayer and LAN Multiplayer
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1
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133
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February 11, 2025
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Problem Using MultiplayerPeerExtension
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2
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39
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February 10, 2025
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Help with HTTP Requests
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11
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60
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February 6, 2025
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Multiplayer Testing with Branched Multiplayer
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0
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39
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February 4, 2025
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How to set correct authority on object spawned in scene for a late joining player?
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8
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111
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February 3, 2025
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Get ping and packet loss statistics with ENet
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3
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71
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March 5, 2025
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Strange webscoket error on server side
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7
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42
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March 1, 2025
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TCP stays at "StreamPeerTCP.STATUS_CONNECTING"
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4
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153
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January 30, 2025
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Which settings do you use for multiplayer games?
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0
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49
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January 28, 2025
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About Godot's HTTP Requests
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2
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34
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January 28, 2025
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Godot 4.3 Low Level Networking Question
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4
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105
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January 27, 2025
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Making Time stop possible
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0
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63
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January 26, 2025
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Multiplayer not binding to server Fedora Linux
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21
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58
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February 21, 2025
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Instantiate multiplayer object with custom data?
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1
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61
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January 22, 2025
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I need help on multiplayer coz my ISP doesn't support UPnP
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4
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42
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January 19, 2025
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StreamPeerTCP.connect_to_host never connects
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4
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46
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January 15, 2025
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Syncing car between multiplayer players
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6
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66
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January 11, 2025
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MultiplayerSpawner custom spawn errors
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1
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128
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January 7, 2025
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Organization/Pattern help needed for organizing nodes in "mmo-lite" space game
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4
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23
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January 2, 2025
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Keep godot from stopping on errors and warnings?
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2
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35
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December 29, 2024
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What are my options?
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11
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223
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December 24, 2024
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Using W4 Games for development
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1
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83
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December 14, 2024
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WebRTC doesnt trigger session_description_created
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1
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28
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November 1, 2024
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Issues with MultiplayerSpawner, MultiplayerSynchronizer, Public Visibility and SetVisibilityFor (get_cached_object: ID # not found in cache of peer 1.)
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6
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100
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December 12, 2024
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Unexpected _physics_process functionality in multiplayer
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0
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19
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December 8, 2024
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