Godot Version
Godot 4.2
Question
What is the default tilemap (or what settings can be used) to achieve this effect and appearance. Or what ways are there to implement such a thing in godot 4?
Godot 4.2
What is the default tilemap (or what settings can be used) to achieve this effect and appearance. Or what ways are there to implement such a thing in godot 4?
This is not the case, this is not an ordinary tilemap, take a closer look at the photo, you made a mistake, I already know how to make an ordinary one. for a better understanding, I attach another screenshot so that the difference is better visible
Thanks! You can tell me more about alternative tiles. I looked at godot now, but found that i can only set the tile size in TileSet, there is no such setting in tilemap, or Iām not looking there.
Oh, sorry, I thought you were writing about alternative tilemaps (or rather, you meant them). I found the tile size setting in tilemap.
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