Whyare my tooltips almost transparent?

Godot Version

4.3

Question

` For some reason my tooltips are almost transparent. I have tried everything:

Triple checked the modulates and self-modulates of ever node.
Tried making a custom theme for the popup panel with full opacity (it works perfectly fine in the test scenes but not in my main scene for some reason.
Im overriding the tooltip with my own control scene and it doesn’t matter, whether default or not. so i request of you guys. please tell me what could be causing this issue.

The image i sent is so bright since i removed the “CanvasModulate” node from the main scene which is responsible for darkening the level

`

im wondering if the tool tip is inheriting the opacity of the parent somehow.

Hello! For some reason the tooltips function perfectly on their own in test scenes, which are just copied ui element scenes, but not for the “main” scene. It’s been bugging me for so long since I can’t find anything that’s causing this in the main scene!
Any ideas?