Godot Version
4.3
Question
` For some reason my tooltips are almost transparent. I have tried everything:
Triple checked the modulates and self-modulates of ever node.
Tried making a custom theme for the popup panel with full opacity (it works perfectly fine in the test scenes but not in my main scene for some reason.
Im overriding the tooltip with my own control scene and it doesn’t matter, whether default or not. so i request of you guys. please tell me what could be causing this issue.
The image i sent is so bright since i removed the “CanvasModulate” node from the main scene which is responsible for darkening the level
`