I am brand new to this world and starting my own project. I’m working on a 2D top down ARPG style game. I’m currently having an issue that I assume is related to y-sorting. When my player crosses the y line from > 0 to < 0, they disappear behind the tiles.
Your TileMapLayer can’t have the y_sort_enabled property turned on, otherwise this exact issue will happen.
Consider turning it off and having it on only for the nodes that you actually want to Y-sort.