Godot 4.2.x
Hello, I want to change the appearance of the sprites when we return to the doom-style 8-way camera, but I could not find any tutorial, what should I do for Godot 4?
Godot 4.2.x
Hello, I want to change the appearance of the sprites when we return to the doom-style 8-way camera, but I could not find any tutorial, what should I do for Godot 4?
I’ve been gaming for a LOOOOOOOONG time and I have no idea what “doom-style 8-way camera” is.
Maybe my old age is showing.
Off the top of my head:
You have 8 animated sprites rendered as billboard.
The correct sprite will be shown depending on the facing of the entity relative to the camera.
I think that’s the basic of things.
Yeah sir but I can’t figure out how can do it
That youtube video shows how to do it and links to the source, did you have some issues with that implementation?
Actually, It works but i have one problem when I scale up the enemy the angles are not working properly…
But I fixed Thanks a lot for your answers.
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