Godot 4.2.x
Hello, I want to change the appearance of the sprites when we return to the doom-style 8-way camera, but I could not find any tutorial, what should I do for Godot 4?
Godot 4.2.x
Hello, I want to change the appearance of the sprites when we return to the doom-style 8-way camera, but I could not find any tutorial, what should I do for Godot 4?
I’ve been gaming for a LOOOOOOOONG time and I have no idea what “doom-style 8-way camera” is.
Maybe my old age is showing. ![]()
Off the top of my head:
You have 8 animated sprites rendered as billboard.
The correct sprite will be shown depending on the facing of the entity relative to the camera.
I think that’s the basic of things.
Yeah sir but I can’t figure out how can do it ![]()
That youtube video shows how to do it and links to the source, did you have some issues with that implementation?
Actually, It works but i have one problem when I scale up the enemy the angles are not working properly…
But I fixed
Thanks a lot for your answers.
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