# Beginner: Can't turn left while "sprinting"

4.2.2.stable

### Question

Hi, absolute beginner, started yesterday. So let me know how I can improve my post method.
I followed the step by step on scripting player input on Godot Docs, very useful.

The intended script reads like this:

``````extends Sprite2D

var speed = 400
var angular_speed = PI

func _process(delta):
var direction = 0
if Input.is_action_pressed("ui_left"):
direction = -1
if Input.is_action_pressed("ui_right"):
direction = 1

rotation += angular_speed * direction * delta

var velocity = Vector2.ZERO
if Input.is_action_pressed("ui_up"):
velocity = Vector2.UP.rotated(rotation) * speed

position += velocity * delta
``````

I decided to play around a bit and add a backwards move, by turning velocity negative and a â€śsprintâ€ť that doubles the position increase when space is pressed.

``````extends Sprite2D

var speed = 400
var angular_speed = PI

func _process(delta):
var sprint = 1
if Input.is_action_pressed("ui_select"):
sprint *= 2
var direction = 0
if Input.is_action_pressed("ui_left"):
direction = -1
if Input.is_action_pressed("ui_right"):
direction = 1
rotation += angular_speed * direction * delta
var velocity = Vector2.ZERO
if Input.is_action_pressed("ui_up"):
velocity = Vector2.UP.rotated(rotation) * speed
if Input.is_action_pressed("ui_down"):
velocity = Vector2.UP.rotated(rotation) * speed * -1
position += velocity * sprint * delta
``````

That works all fine except that while sprinting I canâ€™t turn left.
I can still turn right, so my guess is that the negative direction value is messing with it, but I canâ€™t figure out why.
var sprint and var direction do not interact as far as I can see.

Thanks for the help, Iâ€™m having a blast figuring out stuff.

Itâ€™s possible that your keyboard cannot detect space and left arrow at the same time due to a hardware limitation. Try replacing the space key with shift and see if that fixes the issue.

1 Like

That was it. I didnâ€™t know that could happen. Thank you.