Godot Version
v4.6.1.stable.steam [14d19694e]
Question
Sorry for asking..
The Goal:
A Inventory system, and all the data about the player, I think SQL is a little too OP for coop, but I want to add 4 player coop, or 6.. so I need a way to store information and it’s not as easy, as making a single player game
I know I can reference a scene and use its functions.. but I can’t see variables and influence them? so when I was setting up all my systems I used global as a placeholder location for all my player data..
and I don’t want to do that, I’m learning by just doing stuff and seeing if it works.. but I don’t know the answer to this puzzle..
I have an entity system that can hand out items, it can see the player that activated it.. so it can use functions inside the player script.. now that I think about it.. maybe I shouldn’t write the script that hands out loot inside the entity but inside the player.. I’ll give that a try
I would very well appreciate some help.. I feel stupid for asking and I’m sorry about that.. but I’ve been stuck on this for 2 weeks.
lot’s of thanks,
self.