Source: BimDav / Delta Rollback · GitLab
I saw a comment on a YouTube video saying the physics engine has to be 100% deterministic to work with Delta Rollback, and that Godot3D Physics and Jolt are both not 100% deterministic.
But a reply mentioned that Jolt is “deterministic enough” for it to work.
I’m not really expecting answers because it doesn’t seem to be a super popular extension, but any answers would be appreciated.
-Thank you