Ive tried all the functions in editor plugIn and none of them can check were the mouse is.
Is there a way to do what those 2 funcs are doing, but having them returning a true or false ? So i can check if the editor is inside canvas in a node that doesnt have “extends EditorPlugin”… ?
you can use get_mouse_position(), this will give you mouse position with canvas transform applied, as for checking if the mouse is actually inside the canvas (not in the inspector for ex) i haven’t found a way