Card on mouse hover

Godot Version

4

Question

Hi I’m trying to implement a simple card game, with a hand like in balatro or slay the spire.
Basically the hand needs to show CSS-like behaviour to highlight / offset any card that the mouse hovers on.
This is problematic when the hand gets big, and to display more cards one needs to overlap them. When overlap happens, a mouse can “enter” other cards without leaving the current card it hovers on, causing multiple cards to be considered “hovered”
Logically, it should only do so on the card which the mouse is directly on top of when the mouse is on the overlapping area, as in CSS/HTML, this is usually done by stopping event propagation (as on CSS/HTML event is propagated top-down)
Is there a way to do that?