I’m writing a tutorial series about creating a simple true top-down 2D game.
It requires basic understanding of Godot 4, which can be attained by going through my Introduction tutorial series.
@catlikecoding ive been following your work for years, your unity tutorials are second to none, ive learned a lot from them in terms of architecting code in general, and application of mathematics, and it’s great to see you writing material for godot as well as that’s now my primary engine. im also a text guy, learning through videos is generally just not my thing. i visit your website regularly, please keep up the good work
We move back to working on the maps, adding new features to them, specifically teleporters!
The player can teleport itself and movable objects from source to destination areas. When a destination is occupied teleportation is blocked, which can be used for creative level design.