hello I have a problem here please you see I have the player and if you look down at the sprite link yes you would notice links legs are getting out of bonds I am not sure if the problem is collision positions and you see I cant find a solution for the problem please how can I stabilize animations with having to make them tweak out of the tile map and when I attack I cant find a solution for the positions of the legs or even time delay please help
You need to show and describe how you have the links character set up. It also isn’t clear if he is stuck in the ground all the time, or falls thru occasionally, or what.
hello well the problem is an animation issue when the attack animation links legs gets out of the ground if you notice its a collision issue I been trying to fix this problem but the thing is I believe it happens when the animatedsprite2d is expanding the size of the frame when looping the slashes but I don’t know how to solve the issue here the specific moment when it happens
Friend, it is difficult to understand what you are saying. Please try and use some punctuation. If you are not comfortable with English, you might want to use a translation service, Google Translate for example.

