Godot Version
4.2
Question
for the last 3 days I’ve been attempting to solve this issue on my own using docs, google ,and GPT suggestions with no success, so now im turning to forums
I am trying to connect a signal from my enemy to my player.
when the enemy dies i want it to signal that to the player script, and use the “on_knight_defeat” function that is in the player script.
what is the best possible way to get a system like this up and running in godot 4?