Godot Version
4.7.1
Question
First, I know how to display text above an object; just put a Rich/TextLabel.
What I want to do is display text, a child of CanvasLayer, above an object such as the player because simply putting a Rich/TextLabel will look blurred and ugly. The problem is that it’s more difficult than without using a CanvasLayer.
Do I have to get the camera’s position eventually? Thanks in advance.
EDIT: I’m making a 2D game.