Godot Version
4.2
Question
Hello, I want to drop two giant boxes from the sky in two specific places every two seconds, and they kill the player if they touch him , the game is 2d platformer and I don't know how to make it at all.
4.2
Hello, I want to drop two giant boxes from the sky in two specific places every two seconds, and they kill the player if they touch him , the game is 2d platformer and I don't know how to make it at all.
Consider to learn Godot at first, watch tutorials, courses, read docs. Then you can create this by yourself. And if you have any programming knowledge, then you can easily create this.
But remember that this is a skill to do or solve anything by ourself, but if you stuck at a problem, you can take help from the community, we are here to help newcomers.
two node2D
for positions.
a timer
node or two.
connect timer
node timeout
signal to script to instantiate box at node2D
global_position
.
I would say just go on Youtube and look up “Godot spawner” or something like that, and work from there.