Error when importing .obj file

Godot Version

v4.2.2.stable.official [15073afe3]

Question

Im trying to importing OBJ 3d model in my game, but godot shows errors: Couldn’t open MTL file ‘res://assets/models/BABKA EBAT.mtl’, it may not exist or not be readable.
scene/resources/importer_mesh.cpp:216 - Index p_surface = -1 is out of bounds (surfaces.size() = 0).
And when im trying drag file to scene, i saw this:


what i should do?

Does the MTL file exist in the same directory as the OBJ file?

idk what is it file, i just imported my model from prisma 3d

OBJ files are a text format that only includes vertex data. They can reference a MTL file for materials. Is the problem with your screenshot that the object is missing materials?