Exist variant await?

Godot Version

Godot 4.4

Question

Hello, I have a question: does await accept a dynamic signal name?
For example, something like this:

func Await(SignalName:String,NodeToAwaitSignal:Node):
await NodeToAwaitSignal.signal(SignalName)
print(“Just Works”)"

Try it out, there is a signal constructor that takes an object and string name; assuming .get doesn’t work.

await Signal(node_to_await, signal_name)
2 Likes

Thank you very much, it worked perfectly and fits what I was looking for. :grin: