Godot Version
4.4
Question
So as we keep on creating our game, the project grows bigger and bigger. Many more classes and gd script files are being created.
For example, some classes call the others such as a function in a gun class could instatiate a bullet object and when the bullet hits something, it could instantiate a special effect object.
Because of this, is there a tool to visualize the gd scripts? I would like to see which classes are related to which classes. The reason being I would like to see how the whole project comes together and also see which classes and files are not being used. This is so I could safely prune them out.