Godot Version
4.6.1
Question
What I was trying to do:
i have a game where you type the spell name i set it where if the element is true then the translucent sprite will appear.
got the error:
Invalid access to property or key ‘flame’ on a base object of type ‘previously freed’.
first two are from the spellbox script while the other are part of the gun.
I get that the errors say the instance is gone but i didn’t queue_free() that variable.



