Question
Hi, I'm mostly new to coding and wanted to do some things with godot for fun. I want to make an object that jumps away from your mouse when you touch it's collision shape, and of course has smooth physics to go down afterwards (I don't really want it to just float anywhere whenever the mouse isn't on it). I don't really know what to do though, since all the youtube tutorials I've found mostly talk about an object that Follows the mouse and is as if it's just sliding on a desk while doing so. I'd like to get help on how to do it, though more importantly i'd like to know what i have to learn in order to make this myself, and any useful resources to fully learn those (also what specifically i should get started on).