well first of all welcome here.
secondly i am happy to see you after long.
main point is i am working on my new project (which is almost 15 to 16 days old) and i am working on the map system currently. in this i am thinking to make the map in layers for better render .. like its a 2d game so i want player can zoom enough to see a tree so that they can experiance the battle between troops from this level of zoom .. and for that i need so i need some render tips . i am totally new to this ..
basically
i am thinking to set generation, deletion and rendering on based on zoom level .. so i need some advices (or tools if possible), even code samples can help better to manage this system.. i just don’t want lag and also want smoothness in npc movements and other things ..
might be these details are sufficient … you can ask more if need to understand any specific part
thanks ![]()
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