Godot Version
v4.7.stable.official [5b4e0cb0f]
Question
I want to make some stylized models for a project and I want to have the eyes essentially inside the head, but rendering in front of the head for a very cartoony style.
An example of what I’m trying to do is like Mario and Luigi’s eyebrows from Mario & Luigi Brothership, where their eyebrows render in front of their hat:
My first thought is using a shader or material settings, but I don’t know enough about godot’s materials to figure it out on my own.
A second thought is using a second camera that only renders the eyes and the rest of the world and then overlays on top of the main view, but I also don’t know enough to figure that out on my own.
