Godot Version
v4.1.2.stable.official [399c9dc39]
Question
hello all. I’m trying to get my game through the prototype phase and I’ve made a small onscreen keyboard out of button nodes. It displays the WASD keys and arrow keys. Each one of these nodes receives a signal while its coresponding keys are being pressed. My problem is that I haven’t figured out how to get these button nodes to display the “button pressed” visual while the signal is being received.
Here’s my code for the W_Button,
I know this is probably extremely simple, but I’m new to code and kinda spinning my wheels here.