How do i make a procedural background?

i am making a 2d game similar to the 1979 game “asteroids” but i have no stars to indicate that the player is moving and i don’t want to make a repeatable background because i have no time for it, and i have no idea how to implement it, help is appreciated!

you can use parallax background

Render several layers of stepped cellular noise gotten from FastNoiseLite.

Google one, find something like this that’s free: Seamless Space Backgrounds by Screaming Brain Studios and then use @Frozen_Fried’s suggestion of a Parallax2D node.

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