Godot Version 4.3
How can I send the data of an array to an instance and let that instance alter the data?
I will be calling the array - the inventory
and the instances - dropped items.
I have it set up so that the player can drop items and this takes them out of the inventory. But I am struggling to be able to pick them back up. The player has a pickup range and each dropped item knows when it is in this range but I don’t know how to let the dropped items access the inventory.