Godot Version
4.3
Question
I am making a programme which includes the ability to duplicate a folder inside a working directory, but I have ran into issues when it comes to the DirAccess.copy/copy_absolute commands.
var to_copy : String = "path" # absolute path of the folder we want to copy
var to_copy_to : String = to_copy + get_random_numbers(5) # to_copy plus 5 random numbers ranged 0-9 to give a new name for the folder
for i in range(0, 11): # tries to make a copy 10 times, if we can't we return an error later in the function
if DirAccess.dir_exists_absolute(to_copy_to): # if it exists, tries to make a new name to copy with
to_copy_to = to_copy + get_random_numbers(5)
else: # a directory with this name shouldn't already exists, therefor continue with copy
DirAccess.copy_absolute(to_copy, to_copy_to)
printerr(DirAccess.copy_absolute(to_copy, to_copy_to))
break
This code has been giving me a error code 12, saying in the console "Script @ function: Failed to open to_copy’s path/value "
And before when I had tried this using an instance of DirAccess to use the relative version I was also getting an opening error.
Am I misunderstanding how this command works, do you need a different command to copy a folder over a file, would I need to make a new directory and manually copy every file inside?
Thanks.