Godot Version
4.6
Question
How can I make my game not look blurring and seem more crisp when used in full screen (or in general) Game: Legit Counterfeit by Mr.Beee.
4.6
How can I make my game not look blurring and seem more crisp when used in full screen (or in general) Game: Legit Counterfeit by Mr.Beee.
Practice, higher resolution sprites, antialiasing. It’s a skill unto itself.
Are you configuring your project correctly for pixel-perfect art? Setting up pixel art graphics in Godot 4 | GDQuest Library
I will try this, thank you!
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