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Window rescaling issues
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1
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32
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May 12, 2026
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Shadows not casting onto Volumetric Lighting
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4
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80
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May 8, 2026
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Accessing "I" component of modulate
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4
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39
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May 6, 2026
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Change light to effect pixels on texture instead of UV's
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2
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32
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April 16, 2026
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Weird things happening to sprite
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1
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26
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April 5, 2026
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Architecture environments
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3
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113
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March 9, 2026
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How to properly import resource as an Image object
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5
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141
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March 4, 2026
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AtlasTexture's region ignored on Decal
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3
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46
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February 26, 2026
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TileMapLayer occlusion
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0
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21
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February 24, 2026
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Issue with updating Graphics Settings!
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19
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136
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February 21, 2026
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How to make 2d game look good?
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4
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117
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February 14, 2026
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How can this unshaded style be replicated in Godot?
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4
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101
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February 10, 2026
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Graphical effects: relativistic light bending
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1
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74
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January 29, 2026
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How to get rid of this distance texture blur?
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2
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64
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January 13, 2026
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Problem with 2d sprites getting blurred
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7
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129
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December 25, 2025
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Procedural generation is not working well
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4
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85
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November 30, 2025
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Line of Sight Visualization
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10
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183
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November 22, 2025
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Creating previews of 2D nodes
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3
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127
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October 27, 2025
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How would you draw a CapsuleShape2D?
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5
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81
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November 24, 2025
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Using Material Triplanar = too "heavy" for web export?
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1
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48
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October 25, 2025
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Shadows change depending on the camera angle
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3
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201
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October 24, 2025
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How to get clean soft shadows in Godot without dithering/grain?
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5
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1057
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October 2, 2025
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Godot Rendering being weird
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1
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82
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September 20, 2025
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Material Deduplication from Bulk Imported GLB Assets? Auto-assign use-external?
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2
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89
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September 6, 2025
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Rain Perfomance Issues
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3
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141
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September 6, 2025
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Objects showing incorrectly in game and correctly on editor
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1
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51
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September 2, 2025
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Glow in compatibillty?
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3
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59
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October 1, 2025
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Is it possible to provide customized mesh data to the shader?
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3
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96
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August 22, 2025
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Performance testing all your shaders at once with Nvidia Nsight
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0
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325
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August 15, 2025
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Creating a WEBP in memory from network data (Image class)
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2
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57
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August 15, 2025
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