Godot 4.3
I’ve been looking for a way to modify the transparency in the code of an AnimatedSprite2D node. But I can’t seem to find a way, does anyone know if there’s a way?
Godot 4.3
I’ve been looking for a way to modify the transparency in the code of an AnimatedSprite2D node. But I can’t seem to find a way, does anyone know if there’s a way?
You want modulate
or self_modulate
inherited from CanvasItem.
self_modulate = Color(1.0, 1.0, 1.0, <transparancy value>)
Transparency will range from 0.0
(fully transparant) to 1.0
(opaque).