Invalid access to property or key ‘continue’ on a base object of type ‘CanvasLayer’.

Godot Version

Godot_v4.5

Question

I’m scripting a dialogue and followed a tutorial on YouTube since I’m a beginner and coded everything exactly like on the video but somehow I get this error and I’m not sure on how to fix it or what I’m supposed to change/add, can anyone help on this matter? I can’t even run the scene and it only freezes the whole page

Post your scene tree structure.

I’m not sure if that’s what you mean but here

Can you show dialogue_ui scene structure?

So you’re trying to connect to a custom signal named continue of the node canvas. Since there is no script attached to that node, there cannot be a custom signal there, which engine reports as an error.

so I have to make a script for the node canvas? Not sure what I’m supposed to type down since the tutorial I followed didn’t include this

You probably didn’t do exactly what tutorial did at some point and then things got messed up. Maybe try to re-watch the tutorial and double check every step that the situation you have in your project matches what they have in the tutorial.

oh my godddd yeah you’re right, in the dialogue UI I didn’t name the Button option “continue” that’s why it was confused, thank you still I doubt I would’ve checked again if you didn’t tell me

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