When loading the resource everything is written to “Members” and the values of my SkillResource are empty. So I’m unable to get access to the attributes in a normal way. I’ve already tried using the ResourceLoader-Class, but without success.
The second if condition line is cut off in your screenshot at ends_with(".. What extension are you filtering on? .gd? .tres?
What does that mean? What is “Members?” Can you share the code that does what this sentence states?
I’m guessing the Inspector on the right of your screenshot is showing a node in the Remote tree during runtime, and that you expect that specific node with that specific resource to have non-null values? Dumb questions, perhaps, but I sometimes solve my own problems by asking dumb questions.
I was reading tres files. But I found the error.
It was my own fault.
I’m coding on this stuff a few days and been trying to modulize a lot of the stuff i make. This led to an loading / timing error. Sorry for the inconvinience!
Dumb questions, perhaps, but I sometimes solve my own problems by asking dumb questions.
Cleaning out my inbox and just saw this message from a week ago, and thought I’d leave a word of encouragement to not apologize for asking for help, even when it turns out you didn’t need it. Nobody is inconvenienced or forced to answer the question you asked. I bet that you’re doing good work and creating something cool. Keep it up, Michael, and ask questions when you’re stuck.
(I can’t always tell how this kind of message sounds; it’s meant to be encouraging and not condescending.)