Godot 4.3
Hello!
I’m trying to setup a local multiplayer racing game, and so far I’ve got the different controllers working (using an addon : GitHub - matjlars/godot-multiplayer-input: This Godot addon provides two simple APIs for using normal Input Actions, but spread out across a Keyboard player and up to 8 Joypad players. )
But now I’d like for all players to be able to customise their car at the same time on the menu screen. I want to use grab_focus() but there doesn’t seem to be a way to give it a specific device to give that focus to?
Am I thinking about this in the wrong way?
Is there a workaround I could use?
Thanks in advance for any help!