Godot Version
4.3.3
Question
hello
i want to make a survival game like the forest without monster and story and for this game i want to make item. Each item has its own parameter like
“name”
“models3d”
“image”
“attack”
“craft” (the craft take the name of each item we need)
my question is how to make it? with a dictionary, with node, with a scriptableObject like Unity. honestly i have no idea. please help me