Manage Item for a survival game

Godot Version

4.3.3

Question

hello

i want to make a survival game like the forest without monster and story and for this game i want to make item. Each item has its own parameter like
“name”
“models3d”
“image”
“attack”
“craft” (the craft take the name of each item we need)
my question is how to make it? with a dictionary, with node, with a scriptableObject like Unity. honestly i have no idea. please help me

There are many libraries for inventories available, there’s no need to hinder your progress by inventing a new one :slight_smile:
https://godotengine.org/asset-library/asset?filter=inventory

thanks for your answer I’ll try

it’s work :partying_face: thanks