Modify multiple Nodes in a scene programmatically on the editor

Godot Version

4.4

Question

Is it possible to modify multiple nodes in a scene programmatically in the editor?

Say I have a scene which is a city filled with various buildings and objects. Now, what if I want to modify many many certain objects in one go? Instead of manually clicking and editing , is this possible programmatically in the editor?

Help > Programming

Yes, you can use an EditorScript for that. If you need more complex interactions then a plugin gives you more options.