Godot Version
4.2
Question
Hi, I’m new to Godot and programming, and I’ve been stuck on this for about a week now
I want to change the position of card_sprite to the values in my positions array, which I am calling with the index var. I set all of positions values on _ready(): and I’m calling the _setting_position(): function on button press inside a script attached to the individual cards. Then the index number should increase, and the next card selected should move to the second item in my positions array.
I am using a unique name to access the card_sprite from inside another scene, but this sprite is returning a null error when I click the button. I don’t know how to fix this, any help would be greatly appreciated!

