Path2D for Camera

Godot Version

4.2.1

Question

I’m currently trying to move my camera in my 2D jump and run game along a Path2D. I found this example for it, but I’m having trouble integrating it. I’m getting this error:
Path2D.gd:4 @ _ready(): Node not found: “” (relative to “/root/Hell2/Path2D”).
Can someone help me with this?

According to this example: